This determines the round time in minutes. One boon of this setting is that corpses stay around for the entire round.
The client's screen fades to black instantly after death. They stay near their dead corpse.Ġ will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. 0 disables it (default), 1 locks the player's chasecam onto teammates only (players lose the ability to roam), 2 doesn't like the player move or spectate while dead. This is to help stop ghosting (giving enemy locations to your alive teammates while dead over ventrilo or teamspeak). Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both. Be warned, these options can eat away hard drive space and CPU cycles. Use this bitwise svar to control the depth of your logs. At 1, the player sees their teammates and hostages, with team colors. At 0 (default), the player see's all popups with team colors.
This controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. 800 is the default and the minimum value, and 16000 is the maximum. This controls the amount of money that players start with at the beginning of a new map or when they join a server. To use the commands below on a remote server, you will have to use the following form: rcon "command".
These variables can only be changed by server administrators after putting in the rcon password using the rcon_password command.